Apple & Cherry ***Blossom*** Special
1 2 3 4 5 6
boing movie Tdw Four D cube Hog


Author

1. Dm-Anacona][ Tim Wilson link
2. Dm-Artifact the mule link
3. Dm-Burninginferno Redfist Link
4. Dm-bluelightb Tim Bos Link
5. Dm-Cycladic V1.1 Gladstone Link
6. Dm-Childhoodsend Matthew Ramshaw Link
7. Dm-Coliseum Jacob Hector Link
8. Dm-Jas][ Jan Kohnert Link
9. Dm-LostCaves monk Link
10. Dm-Meanstreet][ Chris Airey Link
11. Dm-Mod x Link
12. Dm-RRitual chambers x Link
13. Dm-Rustyinc x x
14. Dm-Salamander x Link
15. Dm-Teotihuacan x x
16. Dm-TheGreatPyramid x x
17. Dm-TitanCity x Link
18. Dm-Wz1][March x x
19. x x dehcho
20. x x 1-50
21. x x woodland
22. x x x
23. x x x
24. x x x
25. x x x
26. x x x
27. x x allanadam
28. x x lessons
29. x x mi'kmaq
30. x x x
31. x x epic
32. x x terrain
33. x x conflict
34. x x leveldesign
35. x x maya
36. x x tutorial
37. x x teleporter
38. x x glass
39. x x elevator
40. x x light
41. x korea
42. DM-CycladicR2 Dylan T Gladstone Link
43. Dm-Archaic Chris Airey link
44. x link
45. x artic
46. x 25french
47. x radio
48. x x
49. x forum
50. x insight
51. x x cube
52. x x x
53. x x Mi'kmaq
54. x x x
55. x x x
56. x x dance
57. x x learn
58. x x mi'kmaq
59. x x online
60. x x cree
61. x x grammer
62. x x lineage
63. x x family
64. x x alberta
65. x x beyondwords
66. x x songs
67. x x education
68. x x Pronunciation
69. x x dictionary
70. x x 1-49
71. x x speaking
72. x x swampy
73. x x articfalls
74. x x x
75. x x stairs
76. x x dusk
77. x x terrain
78. x x gridsettings
79. x x Unreal ED3.0
80. x x walkway


25/06/10 -
[blossom] :)

Brush rotate

This feature will allow you to rotate a brush in the viewport on all three axis. While it is possible to rotate
any brush normally by holding CTRL and the Right mouse button (then dragging), that method only allows the brush
to be rotated on a single axis in the viewport. With this feature selected, the brush can be rotated on each of
the three axis in the same viewport.

This is done by selecting the Rotate Brush button, holding down CTRL and the left mouse button (and dragging),
the right mouse button (and dragging) or both mouse buttons (and dragging). Each of the combinations will rotate
the brush around a different axis. Note that the brush is always rotated around the pivot point (which is either
in the middle for most primitives which have not been vertex edited, the pivot point generated by intersection
with other brushes, or the last vertex point that was moved or selected).

height 256 width 256 breadth 1024 unreal editor

Grasshopper - in cree is Kwaskuochises.
Grasshoppers - are numerous, kwaskoocbisesiskow

Shine, v. «. "Wasi-soo, -tao, wa-soo, -stao
(as the sun) chakasikao.
It shines brightly
kekayasikao, keyayastao

Sunshine, n. A chakasikat.
In the sunshine, astumastao or a astumastak
dictionary

dovidenja croatian
link


[x]


nicnak


02/28/07 -
[ut maps] :)

UT3 Tweaks And Settings

This section is for getting higher FPS and removing some of the unnesecery blur.

Open UTEngine.ini with ur editor.

[SystemSettings]
MotionBlur=False
DepthOfField=False
Bloom=True
QualityBloom=False
Trilinear=False <-improves FPS
UseVsync=False [SystemSettings]
ScreenPercentage=100.00000

//--- FIRE FROM THE MIDDLE OF THE SCREEN ---//

C://Documents and SettingsUsernameMy DocumentsMy GamesUnreal Tournament 3 DemoUTGameConfigUTGame.ini

[UTGame.UTEntryP_layer_Controller]
bCenteredWeaponFire=TRUE

[UTGame.UTP_layer_Controller]
bCenteredWeaponFire=TRUE


//--- REMOVE FPS CAP ---//

C:/ Documents and SettingsUsernameMy DocumentsMy GamesUnreal Tournament 3 DemoUTGameConfigUTEngine.ini
[Engine.GameEngine]

bSmoothFrameRate=TRUE
MinSmoothed_frame_Rate=125
MaxSmoothed_frame_Rate=125
bClearAnimSet_link_upCaches_onload_Map=TRUE


REMOVE ACCELERATION ---//

C:// Documents and SettingsUsernameMy DocumentsMy GamesUnreal Tournament 3 DemoUTGameConfigUTInput.ini

[UTGame.UTConsoleP_layer_Input]
bViewAccelerationEnabled=FALSE


//--- DISABLE WEAPON BOB ---//

C://Documents and SettingsUsernameMy DocumentsMy GamesUnreal Tournament 3 DemoUTGameConfigUTGame.ini

[UTGame.UTPawn]
Bob=0.0
bWeaponBob=FALSE

bLandingShake=FALSE

How do I disable Bobbing?


UTGame.ini

[UTGame.UTPawn]
Bob=0.0
bWeaponBob=false

[UTGame.UTPlayerController]
bLandingShake=false

Go to the in-game menus and set Post Processing to "Intense", Texture Detail to 5 and World Detail 1



[tweaks]


nicnak


02/28/07 -
[ut maps] :)

Level Name : DM-CycladicR2

Release Date : 3/20/99

Author : Dylan T Gladstone

Description : A map that was inspired by the Cycladic islands of Greece.

V1.1 Changes

Collision barrier added above outer wall to prevent rocket-jumping outside the play area.

Coronas added to lights in the "water room."

Fixed bsp error around round windows in the building with the tiled floor.

Re-aligned some textures.

Re-positioned some pickups.

V1.0

There are two tiny BSP glitches that I haven't been able to completely remove. They're hard to find and don't

affect the gameplay at all.

dm-bluelightb

the blue light elevator generator

Tim "Snipe-Attacker" Bos


[x]


nicnak


27/11/06 -
[blossom] :)

natashquan
aklavik
cooberpedy

link
link
zoom in
aklavik

nicnak